A la guerre comme a la guerre
The game «Command and tactical combat «A la guerre comme a la guerre
(«in war as in war»)»

SUMMARY OF THE GAME «Command Tactical martial arts «à la guerre comme à la guerre” («War is war»)» and the SITE for THIS GAME

 

The game «Command and tactical combat «à la guerre comme à la guerre («war is war»)» is a logic game of two opponents (two teams of opponents) who participate the competition in some certain order on a (8x8) -cell- field, and make some alterate moves (based on their own strategy and rules of the real Game) with a members of their teams that imitate The Warriors on the battlefield to positionally block the Commander of the Adversary.

The game is classified under the following categories such as:

·        the level of theatricality of the Game:

o    sport

o    theatrical show with elements of sport

·         :

o    logical Game without animation:

a.    virtual (on-line mode on the schematic virtual computer Battleground)

b.    virtual one with a video and audio accompaniment (on-line mode on the schematic virtual computer Battleground)

с.    virtual-landscape (on-line mode; while the Player (Team Leader) makes the movement of certain figures on the schematic virtual computer Battlegrounds (8x8) each action of these conditional figures of warriors are simultaneously duplicated on another field with the real natural landscape (polygon, soccer field, playground, gym also divided in 8x8) in the form of movements of the Warriors (real people) - on the landscape battlefield and also conducting hand-to hand fighting or the other actions between themself;

o    logical animation Game:

a.    virtual (on-line mode on a schematic virtual computer battlefield with a duplication of the gameplay on animated virtual battlefield);

b.    virtual-landscape one (on-line mode while the Player (Team Leader) makes the movements of certain of his figures on a schematic virtual computer Battlefield each action of these conditional figures of the Warriors are dublicated simultaneously on the other fields which are : - the ones with a dublicating of the gameplay of Game on an animated virtual Field; : - the ones with a dublicating of the gameplay of Game on a field with a natural landscape (polygone, soccer field, sports ground, gym that are also split in a 8*8 cells) in a form of movements of the Warriors (the real people) on the Landscape battlefield and also conducting hand-to-hand fightings or other actions between themself;

·         Applied directivity of the Game:

o    combined arms

o    spetsnaz

o    philistine

o    child

The game combines elements of art, logic, science, sports internet technology, pageant (show), animation, documentary and game-oriented television and cinema.

Location of the Warriors on the schematic battlefield early at the game's beginning:



The Warriors of each of the two teams (minimum 21 persons): Field Headquarters (Commander, Scribe-storekeeper), sabotage and assault team - DSHG (DSHG Commander, Commando-attack aircraft, Saboteur agent), denoted Group (Chaplain, Trooper, Markitanka) , Marine Corps officer, adjutant, romantic couple (Horse Guards, Queen), Officer Corps, Marines - 8 persons. Additionally, the team may be updated by Warrior - Gunner and a row of other Warriors.

Variants of the game scenario allow its participants to choose certain techniques of martial arts (which they will defeat the Warriors opposing team with) and historical uniforms for Warrriors - and also some music, noise and voice accompaniment for the Warriors' fight (from primitive society to the present days ones ).

To become more familiar with the basic provisions of the game scenario and to be the participant in in the game ot its spectator you must be registered as a user of internet portal Game «Command and tactical combat «à la guerre comme à la guerre« («war is war») »» (hereinafter Website Games) The users of the Site Games are offered the other services on this site as well. Site of the game is always in constant active development, so temporary absence of some services of the site is possible.



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STATISTICS

The game «Tactical team combat «A la guerre comme a la guerre («In war as in war»)»» - a logical game for 2 players from opponent teams, who made duels in defined sequence, that contains elements of art, logical, scientific, sport and cinematic show.The name of this game cames from the point of this Game and from french popular expression «A la guerre comme a la guerre».

The Game develops the understanding of human's being and the role of Gamer's consciousness in self-preservation as individual in extreme situations. The Gamer actively gains understanding of a necessarity to keep self-defence methods and strengthen his stamina.

The tactics of the Game:

- perfidious attacks;

- captures of the Game field's single bridgeheads and strike forces concentration on them;

- flanking offensive, frontal breakthroughs;

- scouting and diversionary attacks in small groups;

- conducting successful fights for a specific position specific Warriors;

- sabotage;

- the redeployment of the Warriors and Staff;

- luring the enemy into a trap;

- fights, exhausting the main forces of the enemy;

- introduction to the game Warriors reserve;

- the exchange of prisoners;

- the formation of battle groups from the «penalty box»;

- the announcement of ultimatums The enemy surrender;

- a temporary truce.


The Game was presented first time on Jaworski landfill (Ukraine) while NATO's Rapid Trident-2011 military excersices (Certificate of registration of copyright in a work number 34291 dated 29.07.2010)

© MUASSAK